Modo Scripts
(501) mm_WFRender
Posted by on Friday, December 17, 2010 (GST)

Download: mm_WFRender

Last Update: 17/12/2010

What is it?
Sets up a modo scene for a wireframe render.

How to install:
Download and unzip mm_WFRender.zip.
From modo's 'System' menu choose either 'Open User Configs Folder' or 'Open User Scripts Folder' (it doesn't matter which) to open either the configs or scripts directory in Explorer/Finder.
Copy/move the mm_WFRender folder into whichever user folder you opened in the previous step. Make sure you copy the whole 'mm_WFRender' folder not just the files inside it. Once done the directory structure should look like this:

Luxology
    Configs
        mm_WFRender
            index.cfg
            mm_WireFrame.py


or

Luxology
    Scripts
        mm_WFRender
            index.cfg
            mm_WireFrame.py


Restart modo

How to use:

*This script will make changes to the geometry of your scene. If you have unsaved changes, save the scene before running it. The script will warn you if you try to run it with unsaved changes*

The script will add an entry at the bottom of modo's render menu called 'Set up wireframe render', just choose that menu item and the script will do it's thing. Once the script has run you can set contour line thickness, color etc from the 'Final Render Output'.

What the script does:
S that you understand what is happening, this is what the script does. It loops through each mesh layer in the item list and adds each polygon to it's own PART, this process makes sure that every polygon gets defined with it's own Segment ID. Once all the olygons have been assigned an individual Segment ID, the script converts the mesh layers to static meshes. This is required because countour rendereing based on segement boundaries only works with static meshes. Finally, the script sets contour rendering to 'segemnt boundary' on the 'Final Color Output'.


Comments:

can not download
By ashao on Friday, March 25, 2011 (GST)
so pity!